Make Your 3D Looks Real
Every 3D designer wants to see a visual object as a result of his work.
No matter how hard you try to make your 3D model looks real and perfect it often happens, that beautifully detailed, well-crafted piece of work still seems artificial and reminds you of nothing but a plastic mass.
Let’s us discuss the five most helpful tips, which will make your 3D looks real, natural and attractive to the eye.
5 Tips to Make Your 3D Looks Real
1. Soften the light
The easiest way to get the 3D model look more realistic is to soften the lighting in the scene.
You can fix any type of lighting available in the standard package of your 3D modeling program.
3 Most Common Lightning Types
- Ambient light – a general illumination coming from different directions in a room without any visible source.
- Omni light that can be used for “fill lighting” effect in the scene, or to simulate the point source lighting.
- Directional light is opposite to ambient light. Use for several distant direct lighting spots that is not explicitly focused on the object in your scene.
No one can deny that the original look of your 3D model depends much on the brightness and it will take you much efforts and patience to reach the aspired realistic effect.
Click on below link: After Effects Tutorial Lightning Effect
2. Adjust the Maps
The next significant step is to adjust the default surface map.
The 3D surface maps use shading, colors and different textures to emphasis the points of your object.
Available options differ according to the plan you use, but the underlying map usually allows you to:
- Specify the surface color of an object, its primary fill and line colors
- Set color gradation
- Select the surface texture
- Control the shininess and reflectiveness
- Adjust light absorption
- Set the highlight and shadow parameters
To reach the desired reflective or non-reflective presentation of your model you need to change the setting of a color or map manager many times until it looks real.
Play with map and colors setting to get rid of plasticine look.
3. Use Detail Maps
Use of detail maps for the spectacular presentation of your 3D surfaces. You can overlay contour maps, image maps or any other surface maps to get the best result. 3D modelling programs allow importing maps of different formats:
Normally, these are non-lossy bitmaps (TIF or TARGA), but lossy formats (GIF and JPG) are possible too.
Importing an image map adds a specific, realistic effect to your 3D model too. Thus you can add fiber textures, colors, layers, and decorations to the surface without really modelling them.
Specify proper lighting and surface reflection settings to make a 3D model look impressive and bright. Take into statement the type of an object you are adding a map too.
4. Use Texture or Bump Mapping
Imagine a lizard’s skin without cracks on it or a basketball without its pebbled surface. Will it look real? No way! Enhance your 3D surface quality using the texture or bump mapping.
As we know, every object, every living being has a texture. Precisely that texture, no matter how small or beautiful it is, affects the interaction of light with the purpose and defines how we see it.
Proper texture and bump maps create realistic textures on the 3D model, as it simulates bumps and wrinkles on the object surface.
These types of mapping help to save your effort and time of actually modeling these details. You can also use the existing maps or create new ones in Adobe Photoshop.
Click on below video: How to Create 3D Textures in Photoshop
5. Use Built-in Effects
Finally, you can use built-in effects such as metal/fur or other surface materials to make the 3D model look realistic, vivid and pleasant to look at.
Learn all capabilities of your 3D modeling software to produce 3D models looks real in a short time.
Hope these 5 most helpful tips, which will make 3D looks real, natural and interesting.